![]() WAVEN is a new roleplaying game experience that is accessible, fun and immersive. Sail from island to island in a vast world full of colorful creatures, gain power, refine your strategy and uncover the secrets of a world adrift. Today, magic remains but what of the mythical beings of yesteryear?Īt the dawn of a new era, choose your hero, equip your best spells and set sail for an incredible odyssey. Long ago, gods and dragons ruled the world. In a flooded world where only a few islands have survived the rising waters, you play a seafaring adventurer searching for answers to this great upheaval. Your opinion is very valued, so make sure to write to us on our forums, and follow us on Twitter, Facebook, Instagram, YouTube and TikTok for more information on Waven’s launch!” We are, of course, very much reading and listening to what the community has to say on social media, and-ever since our participation to the Steam Next Fest-on our Steam forum as well. We also have our very own Ankama forums where everyone can share feedback, thoughts and suggestions for improvement. As such, we set up an in-game report system players can use to flag issues they encounter while playing. Your input is really valuable and continuously helps us build something great. We ran open alphas very early on and have been listening closely to players’ feedback ever since. “Our community has been at the center of Waven’s development process since the very beginning. How are you planning on involving the Community in your development process? If you want to customize your adventure on the high seas and support the game, Founder’s Packs are also available, exclusively during early access! The shop’s offers and prices may be subject to change at launch and during the early access period, but we will not implement anything that could be assimilated to pay-to-win mechanics.” The only items you can pay for are cosmetics: hero skins, cosmetic pets, visual effects, emotes and more. Every player has access to all of the game’s content for free and we do not intend to change that. “Waven is free-to-play, and it will remain as such, even after launch. Will the game be priced differently during and after Early Access? But the core content is already here, its gameplay is already very polished and many features like online co-op dungeons, PvP arenas or the in-game shop for cosmetics are already live.” With more than 17 islands, 25 playable heroes, 90 companions, 250 daily quests, 300 spells, 300 characters and 600 monsters, Waven is already at a very advanced stage of development, and will only get better from now on as we are working on polishing some of the game’s aspects and adding even more content. “As it is, Waven’s early access represents countless hours of gameplay with huge replayability. What is the current state of the Early Access version? ![]() We will of course make use of all of your feedback to polish the game and make it even better than it already is!” We also plan on adding guilds to the game and take cooperation and PvP to another level. Our current plan is for the final version of Waven to have a new main quest, another playable class with 5 unique heroes, new elite bosses, new islands with tons of content, and a whole new game mode: “island defense,” an asynchronous PvP mode where you will attack offline players’ islands while trying to organize the defense of your own. What will be different, however, is the amount of content Waven will have to offer. “The core game will remain the same between early access and launch. How is the full version planned to differ from the Early Access version? “We expect to launch the full game on PC, Mac and mobile around the end of 2023, after less than half a year of early access, but this date may not be definitive yet.” Our goal is to build something great together in order to make Waven a game everyone will enjoy playing!”Īpproximately how long will this game be in Early Access? ![]() We have already organized several open alphas in the past-during which our community got their hands on early builds of the game-but this next step is taking things to another level. “We want to deliver the most fun game possible, and early access is the best way for us to do so as we want to gather players’ feedback and use it to reach our quality objectives.
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